Blog archive, page 3

All 1378 Space-Node blog articles, newest first. This page lists articles 97 to 144, published from Jul 28, 2026 to Aug 14, 2026.

  1. Valheim 1.0 came out on 9 September 2026 with the Deep North. What it changed for dedicated servers: worlds saved as folders, old worlds converted on first...

  2. Space-Node runs ARK: Survival Ascended servers in San Jose, California and Ashburn, Virginia on the AMD Ryzen 9 7950X3D with DDR5. From €27.99 a month.

  3. Space-Node, Apex, Shockbyte, BisectHosting and Sparked Host compared for US Minecraft servers: monthly price at 4 and 8 GB, CPU per US location, and cities.

  4. Space-Node runs FiveM (GTA V roleplay) servers in San Jose, California and Ashburn, Virginia on the AMD Ryzen 9 7950X3D with DDR5. From €4.19 a month.

  5. Space-Node runs almost every game it hosts in San Jose, California and Ashburn, Virginia on the AMD Ryzen 9 7950X3D with DDR5. Full game list with USA prices.

  6. Space-Node runs Minecraft in San Jose, California on the Ryzen 9 7950X3D with DDR5 and Cloudflare Magic Transit. 3GB from €3.00 a month, same price in Virginia.

  7. Space-Node runs Rust servers in San Jose, California and Ashburn, Virginia on the AMD Ryzen 9 7950X3D with DDR5. From €11.00 a month, DDoS protection included.

  8. How much RAM and CPU a DayZ server actually needs, why player count alone does not tell the whole story, and what pushes a server from fine to struggling.

  9. Eco players report actions not registering and random disconnects on underpowered servers. The developers have confirmed this comes down to hardware, not a...

  10. Squad players and server admins have reported a wave of Epic Online Services authentication and heartbeat timeout errors since the 6.0.1 hotfix. Here is...

  11. How much RAM a Valheim dedicated server needs as the world grows, why CPU single-thread speed matters more than core count, and when to size up.

  12. AI traffic is the feature people move to AssettoServer for. It needs an AI spline in the map folder and one line in extra_cfg.yml, plus a CSP version floor...

  13. 4GB is the floor, not the answer. Hytale server load follows explored world and player count, and clock speed matters more than core count because the...

  14. No Hesi is the biggest Assetto Corsa server there is, and the format it made popular is a dense-traffic highway server. Here is what actually powers that...

  15. RCON is how you administrate a Squad server without being in the game. SquadJS is what turns it into automation: teamkill warnings, seeding broadcasts and a...

  16. Most Eco worlds end quietly, weeks before the meteor arrives. It is rarely because people got bored of the game. It is usually the meteor timer, the...

  17. V3.1 reached stable on 27 July 2026 and your old worlds survive the jump. The wrinkle is that density settings got split into separate day and night values...

  18. Assetto Corsa has two server options and they are not versions of each other. The official one runs race weekends. AssettoServer runs freeroam and traffic...

  19. getsockopt is not a Minecraft error, it is your operating system reporting how a TCP connection failed. Which word comes before it tells you exactly what...

  20. Two settings shape an Eco server more than anything else: whether the meteor exists and how hard collaboration is. Both live in config files most admins...

  21. Two things make a GMod server feel broken to new players: a Workshop collection that silently fails, and joins that take minutes because there is no FastDL...

  22. Exit code -1073740791 is 0xC0000409, a native Windows crash outside Java. The launcher blames your video drivers, and sometimes that is right, but just as...

  23. For three to five players this is a real question, and most answers come from people selling one of the options. Here is the honest comparison, including...

  24. Blueprints do not sync between players automatically. They live in a specific folder per world, as .sbp and .sbpcfg pairs, and copying them there is what...

  25. Update 9.0 moved Squad from Unreal Engine 4 to Unreal Engine 5. Here is what that means for server RAM, why 50 and 100 player layers are not the same job...

  26. tModLoader checks mod names, versions and load order on every join. One mismatched version rejects the player outright. There is a proper fix for this and...

  27. The most common Minecraft proxy error has a five minute fix. But the reason it exists is that your backend servers stop authenticating players, and if you...

  28. If your game server dies with exit code 137, or just vanishes with no crash log, the Linux OOM killer almost certainly killed it. Here is how to confirm it...

  29. Server lists are still where most new players find servers, and voting is how you climb them. Here is the practical setup, including NuVotifier and vote...

  30. One player cannot join your modded server while everyone else can. The cause is corrupted player data after a mod change: the quick fix and the real fix.

  31. If your modpack runs fine in singleplayer but the dedicated server crashes on startup, a client-only mod is almost always the cause. Here is the exact log...

  32. Getting "File doesn't exist on the client" or "File doesn't match the one on the server" in Project Zomboid? What each checksum error means and how to fix it.

  33. If players get disconnected with an outgoing reliable buffer overflow error, or time out joining your Satisfactory server, the cause is usually one overfull...

  34. A guide to the most popular ATLauncher modpacks in 2026, what each one is about, and what to know before hosting them.

  35. Garry's Mod's April 2026 update added two new mountable games, Black Mesa and Military Conflict: Vietnam, plus real HUD improvements. Here is what changed...

  36. RLCraft is nearly a decade old and stuck on Minecraft 1.12.2. Here is an honest look at whether it still holds up in 2026.

  37. RLCraft punishes players who don't know its systems. These beginner tips cover the first-week priorities that actually keep you alive.

  38. RLCraft is already a full modpack, but these client-side additions and optional server mods make it more playable without changing the core experience.

  39. The most frequent RLCraft server crashes in 2026, why they happen, and the exact fix for each one.

  40. RLCraft does not run on NeoForge. It is built on Minecraft 1.12.2 and Forge, and here is exactly why it has never moved to a newer loader.

  41. RLCraft RAM requirements by group size, why it needs less than modern modpacks, and how to avoid over-allocating memory.

  42. Which hosting plan actually fits RLCraft in 2026. RAM sizes by group, real pricing, and what to avoid when picking a host for this modpack.

  43. RLCraft on Minecraft 1.12.2 has limited shader support compared to modern versions. Here is what actually works and how to keep performance stable.

  44. Comparing RLCraft, Prominence II, and Vault Hunters for players who want a genuinely difficult Minecraft modpack in 2026.

  45. How to host a Sky Factory 4 server in 2026, including RAM requirements, setup steps, and performance tips for skyblock-style automation.

  46. Terraria 1.4.5 Bigger and Boulder shipped in January 2026, but tModLoader is still on 1.4.4. Here is the real status and why your Calamity or Thorium server...

  47. Build 42.20 reached the stable branch on 29 July 2026 with multiplayer included, and it is now the default on Steam. Build 41 saves do not come with it...

  48. Take-Two forced alt:V offline in July and gave RAGE:MP until August 31, 2026 to shut down. Here is what happened, why, and what RAGE:MP and alt:V server...