Enshrouded Server Hosting from EUR 5,80/mo
Dedicated Enshrouded servers with Proton runtime, up to 16 players, NVMe SSD, and DDoS protection. Netherlands, Germany, Poland, Canada, USA (California), USA (Virginia), Singapore, India, and Australia.
Most popular plan
Beacon
12GB · Up to 16
EUR 15,80/mo
3900X
Ryzen 9 CPU
NVMe
Storage
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Location
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or compare all plansPick the right Enshrouded server
Player cap is 16 on every tier. Higher tiers give more RAM for larger worlds with more building.
Choose the region
Pick the region closest to most of your players.
Standard hardware
DDR4 memory and NVMe storage on every plan. Proton runtime pre-configured for Enshrouded.
Select a plan
Tap RAM/player count first, details stay beside it.
Beacon
RecommendedA full group pushing into late-game content and boss encounters.
€15,80/mo
Up to 16
12GB DDR4
Ryzen 9 3900X @ 4.6GHz
Shared CPU
80GB NVMe SSD
Player counts are a recommendation based on RAM, not a hard limit. You can have more players connected.
3 server port allocations included. Up to 5 available on request.
- 2 Backups
- DDoS Protection
- Proton Runtime
- Full FTP Access
You can upgrade later without rebuilding your server.
2-5 min delivery
Provisioned automatically after checkout.
Panel included
Console, files, backups, and startup settings.
Easy upgrades
Move up later without rebuilding your server.
Enshrouded 1.0 on Your Server
Enshrouded leaves Early Access on 15 October 2026, as Keen Games announced on Steam. Keen's 1.0 posts so far confirm a new biome, a level cap of 50 for players and 55 for gear, and a skill tree reset, but no server-side changes yet. A much longer list of changes is due with the release changelog.
With our Enshrouded server hosting, the update takes three steps:
- Make a backup of your world in the panel before 1.0 goes live.
- Restart the server once the update is out, so SteamCMD pulls the 1.0 server build.
- Join with your updated game to confirm the server is on 1.0. If it is not, contact us.
The dedicated server on Steam is still a Windows build, which is why we run it through Proton. Your settings live in enshrouded_server.json. Our Enshrouded server settings guide lists every option as Keen documents it today, so compare it with Keen's pages once 1.0 is out.
Built for the Shroud
Proton runtime handled, RAM sized for your world.
Proton Runtime Pre-Configured
Enshrouded runs through Proton on our Linux servers. The compatibility layer is set up automatically, no manual configuration needed.
Instant Setup
Your Enshrouded server is provisioned in minutes. Share the address and your group is exploring the Shroud right away.
DDoS Protection Included
Always-on filtering on every plan, no add-on required.
NVMe SSD Storage
Enshrouded worlds grow as you explore and build. NVMe storage keeps save files loading quickly.
9 Regions
Netherlands, Germany, Poland, Canada, USA (California), USA (Virginia), Singapore, India, and Australia. Pick whichever is closest to your group.
Up to 16 Players
Keen Games caps a dedicated server at 16 player slots. Higher tiers add RAM headroom and disk space, not more slots.
Trustpilot · 28 reviews
DDoS protection
Included on every plan
2-5 min
Server delivery time
12/7
Live chat & tickets
Frequently Asked Questions
- Enshrouded uses a Proton compatibility layer that we pre-configure on our Linux servers. You do not need to install or configure Proton yourself. The server binary runs through Proton automatically.
- Enshrouded leaves Early Access on 15 October 2026, the date Keen Games announced on Steam. The 1.0 server build comes through SteamCMD like every earlier patch. Once it is out, make a backup in the panel, restart the server and check that it runs the same version as your players' game. If it has not picked up 1.0, contact us. Keen has said 1.0 resets the skill tree, but character progress is stored on each player's own PC, not on the server, so your world save is not affected by that reset.
- Keen Games' 1.0 announcements on Steam do not mention a wipe. They cover the new biome, the higher level cap and the skill tree reset, and say nothing about world saves; the full changelog comes with the release on 15 October. Make a backup in the panel before you restart into 1.0, so the world as it was before the update stays safe whatever the changelog says.
- Up to 16. Keen Games' server configuration accepts a slot count between 1 and 16. Our higher tiers add RAM headroom and disk space, not more player slots.
- Keen Games' dedicated server FAQ says the server process uses about 4.4GB of RAM when idle, adds up to 100MB per player, and should stay under 6GB in total. On our Linux nodes it also runs through Proton, which needs some memory of its own. Flame (8GB) is the smallest plan above Keen's 6GB figure; Beacon (12GB) and up add headroom for long-running worlds and a full 16 players. Keen's recommended specs for a whole Windows machine hosting 4 to 6 players list 16GB of RAM and a 6-core CPU.
- Yes. The dedicated server is a free tool that comes with the game on Steam. Keen Games only ships it for Windows for now and says Linux support is planned, which is why we run it through Proton. You can set the server name, the slot count, passwords per role (user groups such as visitors, friends and admins) and a difficulty preset or custom game settings.
- Keen Games' documentation lists one port in enshrouded_server.json: queryPort, 15637 by default, plus the ports Steam itself needs. On a Space-Node server the ports are assigned for you, so there is nothing to forward on a router.
- In the Join menu, turn on the Show dedicated server filter; dedicated servers are hidden without it. If the server still does not show up, Keen Games suggests adding it as a favourite in the Steam client under View, Game Servers, using the server's IP. Favourites are listed at the top of the in-game server list.
- Netherlands, Germany, Poland, Canada, USA (California), USA (Virginia), Singapore, India, and Australia. Check the live latency preview before you order.
- Yes, on every Enshrouded plan at no extra cost.
- Yes. Move to a higher tier without rebuilding your server. Your world data stays intact.
- Yes, but less than you might expect. Keen Games says a world save starts very small and gets close to 100MB for worlds with a lot of big bases, and the server files themselves take about 13GB. Every plan has room for that. Only the world lives on the server; character saves stay on each player's PC.
Ready to Explore the Shroud?
Proton runtime handled, DDoS protection, and NVMe SSD in 9 regions.