BungeeCord & VelocityMinecraft Network Hosting EU & NA
Build a multi-server Minecraft network. Put the proxy and the backend servers on the same physical machine and the traffic between your hub, survival and game servers never leaves that machine.
Velocity (Recommended)
Modern, fast, and secure proxy from PaperMC. Uses a secure forwarding protocol that eliminates IP spoofing. Required if you want to use Paper with modern forwarding. The standard for new networks.
BungeeCord
The original multi-server proxy. Supports the widest range of backend servers including older Spigot versions. Required for some older network plugins. Still maintained by md_5, so it remains the fallback when a plugin does not support Velocity.
Waterfall
PaperMC's former BungeeCord fork. PaperMC announced its end of life in March 2024 and no longer maintains it, so do not start a new network on it. Existing Waterfall networks should move to Velocity, or back to BungeeCord if they rely on BungeeCord-only plugins.
Architecture
Minecraft Network Layout: How to Size Each Server
Each server type in a BungeeCord or Velocity network has different RAM requirements. Here is how to budget your plans.
| Server Role | Software | Min. RAM | Plan | Price |
|---|---|---|---|---|
Proxy Server Routes all incoming connections to backend servers. Handles player auth and forwarding. | Velocity (recommended) or BungeeCord | 1-2GB | MC Coal | €2.70/mo |
Hub / Lobby The landing server players join first. Usually low-resource but high-polish. | Paper (lightweight) | 2-4GB | MC Coal to Iron | From €2.70/mo |
Survival / SMP Main gameplay server. Scale RAM up with player count and plugin load. | Paper + plugins | 4-8GB | MC Iron to Diamond | From €3.60/mo |
Creative / Build Creative servers can be lower RAM unless you run many WorldEdit sessions. | Paper or Vanilla | 3-6GB | MC Coal to Lapis | From €2.70/mo |
Mini-Games / PvP Minigame servers benefit from fast CPU rather than high RAM. Premium node recommended. | Paper + arena plugins | 4-6GB | MC Iron to Lapis | From €3.60/mo |
Modded Server Modded backend servers are hard to put behind BungeeCord; use them only for compatible setups. | Forge / Fabric / NeoForge | 8-16GB | MC Diamond to Special | From €7.20/mo |
Pro tip
Put all network servers on the same physical node
When your proxy and all backend servers run on the same machine, the traffic between them never crosses the network, so players switch servers without the extra hop that servers on different machines add. Order the plans you need and message us to put them on one node.
BungeeCord & Velocity Network FAQ
- BungeeCord is the original Minecraft proxy, created by md_5, and it is still maintained and still works. Waterfall was the BungeeCord fork from PaperMC, but PaperMC announced its end of life in March 2024: it is no longer maintained, and you should not count on it for new Minecraft versions. Velocity is the proxy PaperMC built from the ground up with performance, stability and security in mind, and it is where PaperMC tells Waterfall users to go. For a new network we recommend Velocity. If you still run Waterfall, move to Velocity, or back to BungeeCord if you depend on BungeeCord-only plugins. Velocity and BungeeCord are both supported on Space-Node.
- You need at least two servers: one proxy server (BungeeCord or Velocity, which needs little RAM; 1-2GB is fine) and one or more backend servers (Paper, Spigot, etc.). A typical small network has 1 proxy, 1 hub and 2 or 3 game servers. All of these can be separate Space-Node instances on the same node, so the traffic between them stays inside one machine.
- Yes. If you order multiple plans, you can request all of them on the same physical node. Traffic between your proxy and backend servers then stays inside that machine instead of crossing the network. Just contact our support team after ordering and we will provision all instances on the same machine.
- A BungeeCord or Velocity proxy is very lightweight. 1-2GB RAM is sufficient for networks up to 500 concurrent players. The proxy itself does not run game logic; it only routes connections between your backend servers. Our 3GB MC Coal plan is overkill for the proxy itself, but gives you headroom.
- Yes. Velocity uses a modern forwarding system that is resistant to IP spoofing attacks that have historically affected BungeeCord networks. If you are building a new network, Velocity is strongly recommended. For Velocity, you need Paper or a compatible backend (like Purpur) with the Velocity forwarding mode enabled in paper-global.yml.
- Yes. Every Space-Node server includes a free .mymcserver.nl subdomain. For a custom domain (e.g., play.yourserver.com), you simply create an SRV DNS record pointing to your Space-Node server IP. Our support team can walk you through the setup if needed.
- For Velocity networks: LuckPerms (permissions across all servers), LimboAPI (lobby/queue server), ViaVersion (cross-version player support), Plan (player analytics), and DiscordSRV (Discord integration). For BungeeCord: BungeeTabListPlus, BungeePerms, and ChatControl. Our support team has experience configuring all of these.
- Yes. Adding a new backend server is as simple as ordering a new Space-Node plan and adding it to your proxy config. You do not need to take the network offline to add a new game server. Just add the server to your velocity.toml or config.yml and do a proxy reload.

Minecraft servers from €2.70 a month
NVMe storage and DDoS protection on every plan. Install a CurseForge or Modrinth pack from the panel, or upload your own server files over SFTP.
See Minecraft plans