
A good combat team matters in Palworld whether you are pushing bosses, clearing camps, or fighting other players. Some Pals hit way above their rarity and others look strong until you actually use them. Knowing the difference saves you a lot of grinding.
Top Tier Combat Pals
S-Tier Pals
The strongest all-round picks right now:
| Pal | Type | Role | Why It Is Good |
|---|---|---|---|
| Fenglope | Grass | Ranged DPS | Fast attacks, solid range, damage you can rely on |
| Jetragon | Dragon/Flying | AOE | Flying AOE covers big areas and hits hard |
| Suzaku | Fire/Fire | Tank/DPS | Big HP pool, fire attacks keep burning after the hit |
| Vanwyrm | Dragon/Flying | AOE DPS | Flying AOE that shreds groups |
| Kitsun | Ghost | Single Target | Melts bosses and single targets |
A-Tier Combat Pals
Easier to find and breed, still very usable:
| Pal | Type | Role | Why It Is Good |
|---|---|---|---|
| Lunaris | Dark/Normal | Single Target | Good damage and shows up early |
| Robinquill | Grass | Ranged | Decent ranged attacker you can get early on |
| Duodango | Ground | Tank | Soaks hits and holds enemy attention |
| Chillet | Ice | Ranged | Ice slows enemies, great for kiting |
| Ragnahawk | Fire/Flying | AOE | Fire AOE that handles groups well |
Building a Balanced Team
Four roles cover almost everything:
- Ranged DPS - damage from a safe distance
- Tank - takes the hits so others do not
- AOE - clears packs of enemies
- Healer/Support - keeps the team standing
An example that works:
- Fenglope (ranged DPS)
- Duodango (tank)
- Jetragon (AOE)
- Loupmoon (support/healer)
Training Your Pals
Leveling Up
Fastest ways to level:
- Actually fight with your Pals instead of leaving them in the box
- Hit enemy camps for steady XP
- Use XP items when you have them
- Group up with other players, battles go faster
IV Training
Pals have IVs just like in Pokemon. Higher is better:
- Attack: more damage
- Defense: more survivability
- HP: bigger health pool
- Speed: faster movement and attacks
Check IVs when you catch or breed a Pal, and train the stats that match its job.
Skill Points
Leveling grants skill points. Spend them by role:
- Combat Pals: attack and speed first
- Tanks: defense and HP first
- Support: healing and support skills first
PvP Tips
Best Pals for PvP
PvP rewards speed and single-target burst more than PvE does:
- Kitsun - burst that ends fights fast
- Fenglope - attack speed that is hard to dodge
- Lunaris - reliable damage with decent speed
- Keromorph - ice slows are miserable to play against
PvP Strategies
- Kiting - ranged Pals attack while you stay out of reach
- Burst focus - everyone piles onto one target at a time
- Tank and spank - tank Pal holds aggro, DPS does the work
- Type advantage - free extra damage, use it
Boss Fighting Tips
Preparing for Bosses
- Bring Pals with type advantage against the boss
- Pack a tank to hold aggro
- Bring healing Pals or items
- Get your team to at least 30 before the early bosses
Best Boss-Fighting Pals
| Boss | Best Counter Type | Recommended Pal |
|---|---|---|
| King Alfaros | Dark | Kitsun |
| Vanwyrm | Ice | Chillet |
| Murkrowd | Light | Lunaris |
| Faleris | Water | Suzaku (fire resists) |
Server Performance with Combat Pals
A server full of combat Pals costs resources. Pocketpair's requirements page lists 16GB of memory, adds "Recommended for larger than 32GB", and says 8GB "is also bootable, but increases the possibility of server crashes due to out of memory." Roughly:
| Server | RAM to plan for |
|---|---|
| A few friends, fresh world | 8 GB (boots, higher out-of-memory risk) |
| Small community or a growing world | 16 GB |
| Full lobby (the cap is 32 players) | 32 GB or more |
AOE attacks are the expensive part because of the area calculations. Jetragon and Vanwyrm spam hits the server harder than anything else.
Space-Node Palworld hosting runs from 8GB to 48GB, and the Pterodactyl panel lets you tune spawn limits and combat settings straight from the config editor.
FAQ
Can I change my Pal team after choosing it? Yes. Swap Pals in and out of your active team whenever you want through the Pal menu.
Do Pals lose XP when they evolve? No. XP carries over through evolution.
How many Pals fit in an active team? Usually 6 in the party, with the rest stored at your base.
Can PvP servers have different Pal rules? Yes. Some restrict certain Pals or cap IV ranges. Read the server rules before you invest in a Pal.
Do Pals get stronger with level? Yes. Stats grow with level and new skills unlock at set levels.