
You need a fire before dark, a rope for a fence kit or a hook for the river, and the recipe you remember may come from an older patch. Update 1.30 arrived with DayZ Badlands on 15 October 2026 and changed more crafting than its patch notes make obvious. On 3 November 2026 we checked every recipe in this guide against Bohemia's 1.30 patch notes and against the game scripts Bohemia publishes for each build, comparing build 1.29.163709 with 1.30.164200, which has been the stable build since 21 October.
Quick answer: Most DayZ crafting recipes in 2026 work the way they did before 1.30. Two different fire items, for example rags or bark plus short sticks, make a fireplace, two stacks of six rags make a rope, and rope plus short sticks makes the fence, watchtower, shelter and flag kits. What 1.30 changed: the hand drill kit now comes in oak, birch and palm bark versions, palm bark is new kindling, clothing no longer has to be empty before you cut it into rags, hoisted flags can no longer be cut up, duct tape no longer repairs barbed wire or metal wire, and Badlands added recipes for mortar mix, a waterskin and leather gear made from desert monitor skin.
New crafting recipes in DayZ 1.30 and Badlands
Update 1.30 (build 1.30.164078, 15 October) changed the recipes below. Its first patch (1.30.164200, 21 October) changed no recipe at all: the recipe folder in Bohemia's script repository is identical between the two builds. Some changes are in the patch notes; others only show up in the scripts.
| Change in 1.30 | What it means in game | Where it shows |
|---|---|---|
| Hand drill kit | Oak, birch and the new palm bark each make their own kit, all with a short stick | Scripts |
| Palm bark | New Badlands item; works as kindling and in the fireplace recipe | Patch notes and scripts |
| Rags from clothing | The item no longer has to be empty; whatever it holds drops on the ground next to you | Scripts |
| Hoisted flags | Can no longer be crafted into rags or an armband | Patch notes |
| Duct tape | No longer repairs barbed wire or metal wire | Patch notes |
| Metal wire | Cut from barbed wire with pliers, it now keeps 85% of the barbed wire's health | Patch notes (fix) and scripts |
| IV blood bag | Keeps the amount of blood that was in the bag instead of always coming out full | Patch notes (fix) and scripts |
| Sticks | Sticks, and items that split into sticks, get no wetter than "wet" | Patch notes |
| New blades | The Jambiya, Scimitar and Doner Knife count as cutting tools for rags, hooks, gut rope and sharpening sticks | Scripts |
| Mortar mix | New: needs at least 1 litre of water, for Nasdara's rebuildable houses | Patch notes (new item) and scripts |
| Waterskin | New: tanned leather and a leather sewing kit | Patch notes (new item) and scripts |
| Leather belt, hip pack, knife sheath | New: desert monitor skin and a leather sewing kit | Patch notes (new items) and scripts |
| Base building | The building widget now shows which materials a part needs | Patch notes |
Unchanged between 1.29 and 1.30, file for file: the stone knife, rag rope, fence, watchtower, shelter and territory flag kits, the improvised fishing rod, cooking stand, torch, splint, planks and firewood. The fireplace recipe only gained palm bark.
A crash hotfix has been on Experimental since 29 October. On 3 November the stable server build on Steam was still the one from 21 October, so everything below is for stable 1.30.164200.
Fire: fireplace, hand drill kit and torch
Fire comes first: it cooks, boils water and keeps you warm at night.
- Fireplace: combine two different fire items. The recipe takes short sticks, firewood, rags, a bandage, paper, a book, and oak, birch or palm bark, and refuses two of the same item. Rags, bandages, paper, books and bark are the kindling that catches the flame; sticks and firewood are the fuel that keeps it going.
- Lighting it: use matches, a hand drill kit, a petrol lighter with fuel, a burning road flare, a burning torch or a blowtorch. Matches stop working once they are damp, and a fireplace that is too wet will not light at all, so keep both dry.
- Hand drill kit: combine bark with a short stick (a sharpened short stick works too). Since 1.30 oak, birch and palm bark each give their own kit, but they do the same job. The kit loses health with every attempt, whether the fire catches or not. Cut bark from a tree with a knife or an axe.
- Stone circle and oven: attach stones to a fireplace that is not burning. With 8 stones you can build a stone circle, with 16 an oven.
- Torch: a rag on a short stick makes a torch, a rag on a long stick a long torch. Lard or liquid fuel upgrades it.
Knives, sticks and stones
- Stone knife: combine a small stone with a second small stone or a stone. The first small stone is used up.
- Small stones: split a stone with a pickaxe, sledgehammer, hammer or mace for three small stones. Mining a rock with one of those four tools gives stones; a wrench, pipe wrench, screwdriver, crowbar, meat tenderizer or ice axe gives small stones directly.
- Bone knife: a bone and a stone or small stone.
- Spear: a stone knife or bone knife on a long stick that has nothing attached.
- Sharpened long stick: any blade on a long stick. You use it to cook meat over the fire, and in several recipes it replaces the plain long stick.
- Short sticks: break a long stick into three by hand while crouching, or split it with a blade. Splitting a piece of firewood with a saw, pickaxe or axe also gives three.
- Firewood and planks: a hacksaw, handsaw, wood axe, hatchet or firefighter axe turns a log into three pieces of firewood. A hacksaw or handsaw turns it into four planks instead. Chop trees with a hatchet or an axe for logs.
There is no craftable hatchet or axe. If an older guide (including an earlier version of this one) told you to tie a stone to a stick, that recipe does not exist in the 1.30 recipe list.
Rags and rope
- Rags: cut a piece of clothing with a knife; a screwdriver, axe, saw or even a shovel also works. How many rags you get depends on the item. Since 1.30 the clothing may still hold items: they drop on the ground around you, and if the item gives more rags than fit in one stack, the extra stacks land on the ground as well.
- Clean rags: combine Damaged or Badly Damaged rags with a bottle, canteen, pot or barrel of water to wash them. Washing improves their condition, but not back to new.
- Rope: combine two stacks of six rags, 12 rags in total. You can also use any blade on the guts from a gutted animal.
Fishing and cooking
- Improvised fishing rod: rope and a long stick or sharpened long stick, with nothing attached to the stick.
- Hooks: a bone and a blade make a bone hook; a short stick and a blade make two wooden hooks. Metal hooks and jigs are loot.
- Bait: there is no bait recipe any more. The two bait recipes are switched off in 1.30's recipe list, and an old bait item turns into a hook with a worm attached. Attach a worm to the hook, then the hook to the rod.
- Worms: dig on fertile ground with a shovel, a hatchet, a knife (20% slower) or the new brick trowel.
- Traps: cut an empty plastic water bottle with a blade for a small fish trap (the bottle cannot be frozen), combine netting with metal wire for a fish net trap, and a short stick with metal wire for a rabbit snare. Metal wire comes from barbed wire and pliers.
- Cooking: put meat on a sharpened long stick over the fire, or build a cooking stand from a long stick (or sharpened long stick) and two short sticks. The cooking tripod is loot, not a recipe.
- Preparing animals: a knife turns a carcass into meat and other parts. In 1.30 the catfish and the desert monitor got their own recipes; the desert monitor gives bone and the skin used in the leather recipes below.
Base building recipes
All the base kits start with rope and short sticks. Sharpened short sticks count too.
| Kit | Combine |
|---|---|
| Fence kit | Rope and 2 short sticks |
| Watchtower kit | Rope and 4 short sticks |
| Shelter kit | Rope and 4 short sticks |
| Territory flag kit | Rope and 3 short sticks |
| Wooden crate | 8 planks and 16 nails |
Place the kit, then build its parts; the building tools include the hammer, hatchet, shovel and brick trowel. Since 1.30 the building widget lists the materials each part needs.
On Nasdara you can also rebuild and barricade ruined mud and stone houses. Bohemia's July dev blog names the materials: bricks and mortar, worked with a new trowel, plus the familiar logs, planks and metal sheets. In the 1.30 scripts, bricks come from brick piles, three per pick-up with empty hands. A bag of mortar mix becomes usable once you combine it with a bottle, canteen, pot or barrel holding at least 1 litre of water, or mix it directly at a pond, a river, the sea or a well. The brick trowel builds and repairs parts.
Medical crafting
- Splint: two short sticks plus one of these: 4 rags, a full bandage, half a roll of duct tape, or a shemag.
- White armband: a rag and a sewing kit.
- IV blood bag: an IV start kit and a filled blood bag. Since 1.30 the result keeps the amount of blood that was in the bag.
Repairs and leather
- Sewing kit for fabric clothing, leather sewing kit for leather, duct tape for many items, and the weapon cleaning kit for weapons, magazines and suppressors. Each item has its own list of kits that fit it, so try the combination in your inventory.
- How far a repair goes: each use of a kit lifts an item one health level. Most items can be repaired from Badly Damaged up to Worn but not to Pristine, and a ruined item cannot be repaired at all.
- Since 1.30: duct tape no longer works on barbed wire or metal wire.
- Tanned leather: a pelt and garden lime.
- Waterskin (new in 1.30): two pieces of tanned leather and a leather sewing kit.
- Leather belt, leather hip pack or knife sheath (new in 1.30): desert monitor skin and a leather sewing kit.
For server owners: crafting materials in types.xml
Bohemia's default loot files change what your players can craft:
- Rags have a nominal of 0 on both Chernarus and Nasdara: players only get them by cutting clothing. Rope does spawn, with a nominal of 100 on Chernarus and 66 on Nasdara.
- On Nasdara, metal hooks, jigs and the fishing rod have a nominal of 0. Players there fish with improvised rods and bone or wooden hooks until you raise those values.
- The brick trowel (90), mortar mix (75) and bricks (70) spawn on Nasdara, but have a nominal of 0 on Chernarus.
On our DayZ server hosting you edit types.xml and the other central economy files yourself, on servers in the Netherlands, Germany, Poland and Australia (Sydney). Our types.xml loot guide explains nominal, min and lifetime, and the Nasdara map guide shows how to switch a server to the Badlands map.
FAQ
What are the most important DayZ crafting recipes? The fireplace, the hand drill kit, rope from rags, the splint and the improvised fishing rod. Most of them need nothing more than a knife, rags, bark and sticks.
How do you make fire in DayZ? Combine two different fire items, for example rags or bark with short sticks, to place a fireplace. Light it with matches, a hand drill kit, a lighter with fuel, a burning road flare or torch, or a blowtorch. Damp matches or a wet fireplace will not light.
How do you make rope in DayZ? Combine two stacks of six rags, or use a blade on the guts from a gutted animal.
How do you craft a hand drill kit in DayZ? Combine oak, birch or palm bark with a short stick or a sharpened short stick. Since 1.30 each bark gives its own version of the kit.
Did DayZ 1.30 change crafting recipes? Yes, but not the basics. 1.30 split the hand drill kit by bark type, added palm bark, let you cut clothing into rags without emptying it, blocked rags and armbands from hoisted flags, removed duct tape repairs on barbed and metal wire, and added mortar mix, waterskin and desert monitor leather recipes. The first patch on 21 October changed no recipes.
Can you still craft bait in DayZ? No. The bait recipes are switched off in 1.30, so you attach a worm to a hook and the hook to your rod instead.
Sources
All opened on 3 November 2026:
- Bohemia Interactive, DayZ Update 1.30 patch notes (stable 1.30.164078, 15 October 2026, and 1.30.164200, 21 October 2026), forum post, read through the PatchBot copies of Update 1.30 and the 21 October patch
- Bohemia Interactive on Steam: DayZ Badlands Expansion is Out Now, Thank you, Survivors, Dev Blog (Week 76): New Rebuilding System
- Bohemia Interactive, DayZ-Script-Diff: build 1.30.164200, build 1.30.164078, build 1.29.163709, recipe folder in 1.30, registered recipes, fireplace, repairs, fishing hooks and bait, digging worms, rocks, bricks, mortar at water
- Bohemia Interactive, DayZ Central Economy: Chernarus types.xml, Nasdara types.xml, both last changed on 16 October 2026
- SteamCMD build data: DayZ Server and DayZ Server Exp
Related: DayZ 1.30 server checklist, DayZ best maps, DayZ types.xml loot guide