50 and 100 player layers - 9 regions
Squad Server Hosting from EUR 8.00/mo
Dedicated Squad servers sized for real player counts, with Steam Workshop mod support, NVMe SSD and DDoS protection across nine regions.
Most popular plan
Medium
16GB · 50 players
EUR 15.40/mo
3900X
Ryzen 9 CPU
NVMe
Storage
Choose your region below
Location
Pick your region in the plan picker
or compare all plansChoose your Squad server
Squad needs more memory than most games. Pick your region, then your player count.
Choose the region
Pick the region closest to most of your players.
Hardware
Ryzen 9 3900X-class Standard tier with NVMe storage and DDoS protection on every plan. There is no tier to pick: all plans for Squad in this region run on this hardware.
Select a plan
Squad Medium
The realistic starting point for a public 50 player server.
€15.40/mo
16GB
25GB
Ryzen 9 3900X
Shared CPU
Included
3 server port allocations included. Up to 5 available on request.
Configure MediumInstant setup after checkout.
Sized for what Squad actually needs
A 100 player layer is a different machine to a 50 player one.
Built for Full Layers
Squad layers are large and heavily populated. Our tiers start at 8GB because anything less does not hold a real match together.
Steam Workshop Mods
Add mod collections through the panel. Modded map rotations are where most of the extra memory goes.
Tick Rate Headroom
Squad is demanding on CPU during contested points. Headroom is what keeps the server from stuttering at the worst moment.
NVMe SSD Storage
Large maps and mod collections load faster off NVMe, which shortens the gap between rounds.
DDoS Protection Included
Always on filtering on every plan, no add on required.
Nine Regions
Netherlands, Germany, Poland, Canada, USA (California), USA (Virginia), Singapore, India, and Australia, so your community plays close to home.
Trustpilot · 38 reviews
DDoS protection
Included on every plan
2-5 min
Server delivery time
12/7
Live chat & tickets
Frequently Asked Questions
- More than most games. Squad layers are large and heavily populated, so 8GB is a realistic floor rather than a comfortable size. A public 50 player server is happier on 16GB, and 100 player layers with a modded rotation are where 24GB and 32GB earn their place.
- Both memory and CPU. Twice the players means twice the entity updates, twice the vehicle and projectile traffic, and far more contested points at once. It is not a linear step up, which is why we price those tiers separately rather than selling one plan for everything.
- Yes. Add mod collections through the panel. Bear in mind that every player needs the same mods, and a modded map rotation is the single biggest driver of memory use on a Squad server.
- Yes, for modded servers. Squad will prompt joining players for missing mods, but a large collection means a real wait on first join, so most communities publish their collection link up front.
- Netherlands, Germany, Poland, Canada, USA (California), USA (Virginia), Singapore, India, and Australia. Pick the region closest to most of your community in the plan selector above.
- Yes, on every Squad plan at no extra cost.
- Yes. Start on the tier that matches your current player count and move up when you outgrow it. Your server files come with you.
- That is almost always CPU rather than bandwidth. A contested point concentrates many players, vehicles and projectiles into a small area, which is the heaviest moment for the simulation and the honest benchmark for a Squad server.
Ready to Launch Your Squad Server?
8 to 32GB tiers, Workshop mods, DDoS protection, starting at EUR 8/mo in 9 regions.