9 regions - NVMe - DDoS included
ECO Server Hosting from EUR 4.00/mo
Dedicated ECO servers for building a civilisation without collapsing the ecosystem. NVMe SSD, DDoS protection, and your choice of nine regions.
Most popular plan
Medium
6GB · Small server
EUR 6.00/mo
3900X
Ryzen 9 CPU
NVMe
Storage
Choose your region below
Location
Pick your region in the plan picker
or compare all plansChoose your ECO server
Pick your region, then the RAM your world and player count need.
Choose the region
Pick the region closest to most of your players.
Hardware
Ryzen 9 3900X-class Standard tier with NVMe storage and DDoS protection on every plan. There is no tier to pick: all plans for ECO in this region run on this hardware.
Select a plan
ECO Medium
A real community server with an active economy.
€6.00/mo
6GB
15GB
Ryzen 9 3900X
Shared CPU
Included
3 server port allocations included. Up to 5 available on request.
Configure MediumInstant setup after checkout.
Built for a world that keeps running
ECO simulates its economy and ecosystem whether or not anyone is online.
Persistent Simulation
ECO keeps simulating pollution, plant growth and its economy while nobody is connected, so a dedicated server is the only way to play it properly.
Meteor Timers You Control
Set the meteor deadline to match how long your group actually wants the world to last, from a short sprint to a months long civilisation.
Mod Support
Upload server mods through the panel and manage config between resets.
NVMe SSD Storage
ECO writes a lot of world state. Fast disk keeps autosaves from stuttering the server.
DDoS Protection Included
Always on filtering on every plan, no add on required.
Built for Collaboration
ECO is a game about a group agreeing on laws and economy. The server is the shared record of all of it.
Trustpilot · 38 reviews
DDoS protection
Included on every plan
2-5 min
Server delivery time
12/7
Live chat & tickets
Frequently Asked Questions
- ECO scales with world size and how much of it your players have altered, not with player count alone. A small group on a fresh world is comfortable on 4GB. An established world with several settlements, a working economy and months of terrain changes is happier on 8GB or more.
- Yes, and that is the point of a dedicated server for this game. Plants grow, pollution spreads, and the meteor timer keeps counting whether or not anyone is connected.
- Yes. The meteor deadline is a server setting rather than something baked into world generation, so you can extend it if your group needs more time or shorten it for a faster run.
- Server side mods that change rules or rates need nothing from players. Anything that adds items or UI has to be installed client side by everyone at the same version.
- Netherlands, Germany, Poland, Canada, USA (California), USA (Virginia), Singapore, India, and Australia. Pick the region closest to most of your group in the plan selector above.
- Yes, on every ECO plan at no extra cost.
- Yes. Upload your storage folder through the panel and point the server at it. Take a copy first, because ECO worlds are not trivially repairable if a save is interrupted.
- The world ends, which is the intended conclusion of an ECO run. Most groups then reset and start a new world, which is why fast provisioning matters more here than on other games.
Ready to Launch Your ECO Server?
4 to 12GB tiers, NVMe SSD, DDoS protection, starting at EUR 4/mo in 9 regions.