
For most of the last decade, GTA V multiplayer modding meant three competing platforms: FiveM, RAGE:MP, and alt:V. That is no longer true. Take-Two Interactive has forced both of FiveM's alternatives to shut down, and as of this year FiveM is the only platform Rockstar and Take-Two authorize for GTA V multiplayer modding. If you run, or play on, a RAGE:MP or alt:V server, here is what actually happened and what your options are.
What happened, in order
alt:V was hit with a cease and desist from Take-Two in March 2026. Its shutdown was phased and completed on July 6, 2026.
RAGE:MP received its own cease and desist on May 27, 2026. Public server listings went dark on June 1, and the platform's own development team confirmed that "Rockstar Games and Take-Two Interactive have made it clear that FiveM is the only authorized platform for GTAV multiplayer modding." At the time of the announcement, 288 active RAGE:MP servers were still running. All of them are required to cease operations by August 31, 2026, after which the game client, server toolkit, and backend infrastructure are being permanently shut down.
That leaves FiveM, which Rockstar and Take-Two have owned since acquiring its developer, Cfx.re, in 2023, as the sole legal option for GTA V multiplayer modding starting September 1, 2026.
Why this happened
Both RAGE:MP and alt:V operated outside any formal license from Rockstar, the way FiveM itself did in its early years before the Cfx.re acquisition brought it in-house. Once FiveM became a Rockstar owned platform, the informal tolerance that let independent GTA V modding projects operate for years stopped applying to its competitors. The RAGE:MP team's own statement makes the legal basis explicit: multiplayer modding for GTA V now runs under Rockstar and Take-Two's Platform License Agreement, and FiveM is the only project operating under it.
What this means if you run a RAGE:MP or alt:V server
If your community is still on RAGE:MP, you have until August 31, 2026. If you were on alt:V, that window already closed on July 6. Either way, the practical reality is the same: staying put is not an option, and the two choices left are migrating to FiveM or winding the community down.
Migration is not a clean copy-paste. Characters, scripts, custom game modes, and server identities built specifically around RAGE:MP's or alt:V's architecture do not transfer automatically. Expect to rebuild, not port, and budget real time for it:
- Framework choice. FiveM roleplay servers are built on frameworks like QBCore, ESX, or the newer QBox rather than whatever custom scripting setup you had running on RAGE:MP or alt:V. See our comparison of ESX vs QBCore vs QBox if you are choosing a base to rebuild on.
- Scripts and assets. Custom jobs, vehicles, MLOs, and UI work written for RAGE:MP's or alt:V's client APIs will need to be rewritten for FiveM's Lua/JavaScript/C# resource model, not just reuploaded.
- Player base continuity. Your Discord, your reputation, and your staff team carry over even when your code does not. Communicate the move early so players know where to follow you.
- Hosting. FiveM's resource and networking model is different enough from RAGE:MP and alt:V that it is worth starting migration testing on a small plan rather than assuming your old server specs map directly across. Our guide on FiveM system requirements and what OneSync actually does are good starting points if FiveM's networking layer is new to you.
If you are starting fresh rather than migrating an existing community, our guide on how to play GTA RP and download FiveM and our roundup of FiveM server hosting providers cover the basics.
FiveM is not just the last one standing, it is actively being expanded
It would be easy to read "only legal option left" as a sign of stagnation. The opposite is true right now. FiveM for GTA V Enhanced entered early access on July 21, 2026, and OneSync, FiveM's core networking layer, is being overhauled to support up to 2,048 players. That is active investment, not the roadmap of a platform coasting on being the last one left. If you are worried about what GTA 6 eventually means for FiveM on top of all this, see our separate breakdown: Will FiveM Survive GTA 6?
FAQ
Is RAGE:MP shutting down completely? Yes. Take-Two issued a cease and desist on May 27, 2026. Public server listings went dark June 1, and all remaining servers must stop operating by August 31, 2026.
Is alt:V already shut down? Yes. Take-Two issued its cease and desist in March 2026, and alt:V's phased shutdown was completed on July 6, 2026.
Can I still play on my old RAGE:MP or alt:V server after these dates? No. Once the shutdown deadlines pass, the client, server toolkit, and backend infrastructure for both platforms stop being available and supported.
Is FiveM legally different from RAGE:MP and alt:V? Yes. FiveM's developer, Cfx.re, was acquired by Take-Two in 2023, which brought it inside Rockstar's own Platform License Agreement. RAGE:MP and alt:V operated independently of that agreement, which is what made them targets for a cease and desist.
Do my RAGE:MP or alt:V scripts work on FiveM? No, not directly. FiveM uses a different resource and scripting model, so custom jobs, vehicles, MLOs, and game modes need to be rebuilt for FiveM rather than copied over.
Move Your Community to a Host Built for FiveM
If you are rebuilding on FiveM, do it on hosting that will not be the next thing you have to fix. Space-Node's FiveM plans start at €3.99/month for the FIVEM-XXSmall tier (2GB RAM, 25GB NVMe SSD, AMD Ryzen 9), with QBCore and ESX supported for one-click install, DDoS protection included, and Netherlands, Canada, and Singapore locations to match your player base.
View Space-Node's FiveM hosting plans
Related: ESX vs QBCore vs QBox, FiveM OneSync explained, Will FiveM Survive GTA 6?, How to play GTA RP and download FiveM, Best FiveM server hosting providers