
Multistreaming maximizes your audience reach by broadcasting to multiple platforms at once. A VPS handles the heavy lifting so your gaming PC stays focused on gameplay.
Why Multistream from a VPS?
Streaming to one platform from home uses 6-10 Mbps upload. Three platforms: 18-30 Mbps. Most home connections can't sustain this reliably.
With a VPS:
- You stream once to your VPS
- The VPS restreams to multiple platforms
- Your home upload: 6-10 Mbps (single stream)
- VPS handles 3+ outbound streams with its datacenter bandwidth
Architecture
Your PC → (single stream) → VPS → Twitch
→ YouTube
→ Kick
Nginx-RTMP Setup
Install
sudo apt install nginx libnginx-mod-rtmp
Configure /etc/nginx/nginx.conf
rtmp {
server {
listen 1935;
chunk_size 4096;
application live {
live on;
record off;
# Restream to Twitch
push rtmp://live.twitch.tv/app/TWITCH_STREAM_KEY;
# Restream to YouTube
push rtmp://a.rtmp.youtube.com/live2/YOUTUBE_STREAM_KEY;
# Restream to Kick (via RTMP ingest)
push rtmp://kick-ingest.example/live/KICK_STREAM_KEY;
}
}
}
Start
sudo systemctl restart nginx
OBS Configuration
In OBS, set your stream target:
- Server:
rtmp://your-vps-ip/live - Stream Key: any key you want (it's your private server)
You stream once to your VPS, and Nginx pushes to all platforms.
FFmpeg Alternative
For more control, use FFmpeg directly:
# Read from Nginx RTMP and push to platforms
ffmpeg -i rtmp://localhost/live/stream \
-c copy -f flv rtmp://live.twitch.tv/app/TWITCH_KEY \
-c copy -f flv rtmp://a.rtmp.youtube.com/live2/YOUTUBE_KEY
The -c copy flag avoids re-encoding - just repackages the stream. Minimal CPU usage.
Platform-Specific Notes
Twitch
- Maximum bitrate: 6000 Kbps (8500 for partners)
- Audio: 160 Kbps AAC
- Keyframe interval: 2 seconds
YouTube
- Recommended bitrate: 4500-9000 Kbps for 1080p60
- Audio: 128 Kbps AAC
- More lenient on bitrate spikes
Kick
- Maximum bitrate: 6000 Kbps
- Similar to Twitch requirements
- RTMP ingest URL varies by region
VPS Requirements
| Setup | CPU | RAM | Bandwidth |
|---|---|---|---|
| 2 platforms, passthrough | 1 core | 1GB | 20 Mbps |
| 3 platforms, passthrough | 2 cores | 2GB | 30 Mbps |
| 3 platforms + re-encode | 4 cores | 4GB | 30 Mbps |
Passthrough (no re-encoding) is extremely lightweight. A basic Space-Node VPS handles 3+ platforms with room to spare. Those VPS plans are out of stock until about the end of October, though. If you would rather multistream straight from OBS on the server, our streaming VPS has OBS pre-installed.
Reliability
Reconnection
Nginx-RTMP attempts reconnection automatically if a platform drops. Configure retry:
push rtmp://live.twitch.tv/app/KEY push_reconnect=3s;
Monitoring
Check stream health:
# View RTMP stats
curl http://localhost/stat
Add the stats module to see which streams are active and their bitrates.
Benefits
- Grow faster: Reach audiences on every platform simultaneously
- Platform independence: If one platform goes down, others stay live
- Lower cost: One VPS handles what used to require expensive restreaming services
- Full control: No third-party service limitations or branding requirements
Kick RTMP and YouTube backup URL quick answers
| Query | Answer |
|---|---|
| Current Kick RTMP server URL 2026 | Many current setups use rtmp://ingest.kick.com/live, but always copy the server URL from the Kick creator dashboard before going live. |
| Kick ingest server URL RTMP 2026 | Put the Kick RTMP server in your restream target and append the private stream key separately. Never hard-code a real key into public examples. |
| YouTube backup RTMP URL | YouTube can provide primary and backup RTMP/RTMPS endpoints in Live Control Room. Use the exact URL and key shown on your channel. |
| Twitch plus Kick plus YouTube | A VPS can receive one OBS upload and send three outbound platform streams, saving home upload and making reconnect scripts easier. |
| FFmpeg SRT listener | An SRT listener such as srt://:6000?mode=listener is useful when you want OBS to send a resilient feed to the VPS before RTMP restreaming. |
For production multistreaming, document every platform target, keep stream keys outside Git, and add service restarts so one platform failure does not kill the whole pipeline.