Quick answer: All The Mods 10 servers need 10-16GB RAM for a smooth experience. For 1-5 players, allocate 10-12GB RAM. For 6-15 players, you'll need 12-14GB. Larger groups of 15-30 players require 14-18GB. CPU matters more than most realize—ATM10 demands high single-thread performance (3.8GHz+). NVMe storage is essential for chunk loading and world saves.
ATM10 Quick Requirements Chart
| Player Count | RAM | CPU | Storage | Monthly Cost* |
|-------------|-----|-----|---------|---------------|
| 1-5 players | 10-12GB | 4 cores, 3.5GHz+ | 50GB NVMe | €12-18 |
| 6-10 players | 12-14GB | 4 cores, 3.8GHz+ | 80GB NVMe | €18-25 |
| 11-20 players | 14-16GB | 6 cores, 4.0GHz+ | 100GB NVMe | €25-35 |
| 20-30 players | 16-20GB | 6-8 cores, 4.0GHz+ | 120GB NVMe | €35-50 |
| 30+ players | 20-24GB+ | 8+ cores, 4.2GHz+ | 150GB+ NVMe | €50+ |
*Estimated for quality Minecraft hosting
Why ATM10 Needs So Much RAM
All The Mods 10 is one of the heaviest modpacks available. Here's what makes it so demanding:
Massive Mod Count
ATM10 includes 400+ mods, including resource-intensive ones like:
- Create - Complex mechanical systems and animations
- Applied Energistics 2 - ME systems tracking thousands of items
- Mekanism - Large multiblock machines and ore processing
- Industrial Foregoing - Automation that caches lots of data
- Sophisticated Backpacks/Storage - Inventory management overhead
Each mod adds to the baseline RAM requirement.
World Generation
ATM10 modifies vanilla world generation significantly:
- Additional biomes from multiple mods
- More ore types and structures
- Custom dimensions (The Beneath, Mining Dimension, etc.)
- Heavier chunk data
Chunk generation in ATM10 uses 2-3x the resources of vanilla Minecraft.
Entity and Tile Entity Load
Modded Minecraft adds:
- Complex tile entities (machines, cables, pipes)
- Additional mob types
- Particle effects and animations
- More block states to track
A mature ATM10 base can have thousands of tile entities in loaded chunks.
RAM Requirements Explained
Minimum vs Recommended vs Optimal
| Level | RAM | Experience |
|-------|-----|------------|
| Minimum | 8GB | Barely playable, constant lag, crashes likely |
| Recommended | 12GB | Smooth for small groups, occasional slowdowns |
| Optimal | 16GB | Best experience, handles large bases well |
Don't cheap out on RAM. ATM10 with 8GB will technically start, but you'll have:
- TPS drops during exploration
- Crashes when players build complex bases
- Laggy chunk loading
- Server freezes during world saves
RAM Allocation Tips
When configuring your server:
# Java startup flags for ATM10
java -Xms10G -Xmx14G -XX:+UseG1GC -XX:+ParallelRefProcEnabled \
-XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions \
-XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 \
-XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M \
-XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 \
-XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 \
-XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 \
-XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem \
-XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs \
-jar server.jar nogui
Key points:
-Xmsand-Xmxshould be close (within 2GB)- Don't allocate all your VPS RAM—leave 2-4GB for the OS
- Use Java 21 for best performance
CPU Requirements
CPU is often underrated for modded Minecraft. ATM10 needs:
Single-Thread Performance
Minecraft's game loop is largely single-threaded. This means:
- A 3.0GHz 8-core CPU performs worse than a 4.5GHz 4-core CPU
- Clock speed matters more than core count
- Look for CPUs with high base/boost clocks
Recommended CPU Specs
| Player Count | Minimum Clock | Recommended Clock | Cores |
|-------------|---------------|-------------------|-------|
| 1-10 | 3.5GHz | 4.0GHz+ | 4 |
| 11-20 | 3.8GHz | 4.2GHz+ | 4-6 |
| 20+ | 4.0GHz | 4.5GHz+ | 6-8 |
CPU Intensive Activities
These tank your TPS if CPU is weak:
- Chunk generation during exploration
- Large Create contraptions
- AE2 crafting operations
- Mekanism multiblock operations
- Entity farms (mob grinders)
- Redstone systems
Storage Requirements
NVMe vs SSD vs HDD
| Storage Type | Chunk Load Time | World Save Time | Recommendation |
|-------------|-----------------|-----------------|----------------|
| NVMe | Fast (50-100ms) | Fast | Required for ATM10 |
| SSD | Acceptable (100-200ms) | Acceptable | Minimum acceptable |
| HDD | Slow (300-500ms) | Slow | Not recommended |
ATM10 worlds are large and contain complex data. NVMe makes a noticeable difference.
Storage Space Needs
| Content | Storage |
|---------|---------|
| Fresh ATM10 server | ~15GB |
| After 1 week of play | ~25-35GB |
| Mature server (1+ months) | ~50-80GB |
| With frequent backups | +100% |
Plan for 100GB minimum to have room for backups and growth.
ATM10 Server Installation
Step 1: Download Server Files
Get the official server files from CurseForge:
# Create server directory
mkdir atm10-server && cd atm10-server
# Download server files (check for latest version)
wget https://www.curseforge.com/minecraft/modpacks/all-the-mods-10/download/[VERSION]/file -O server.zip
unzip server.zip
Step 2: Install Java 21
ATM10 requires Java 21:
# Ubuntu/Debian
sudo apt install openjdk-21-jdk -y
# Verify
java -version
Step 3: Configure startup.sh
Edit or create your startup script:
#!/bin/bash
java -Xms12G -Xmx14G -XX:+UseG1GC -XX:+ParallelRefProcEnabled \
-XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions \
-XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 \
-XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M \
-XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 \
-XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 \
-XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 \
-XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem \
-XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs \
-jar forge-[VERSION]-shim.jar nogui
chmod +x startup.sh
Step 4: Accept EULA
echo "eula=true" > eula.txt
Step 5: First Launch
./startup.sh
# First launch takes 5-15 minutes for world generation
ATM10 Performance Optimization
Server.properties Settings
# Reduce chunk loading distance
view-distance=8
simulation-distance=6
# Network optimization
network-compression-threshold=256
rate-limit=0
# Entity settings
max-tick-time=60000
entity-broadcast-range-percentage=100
Forge Server Config
In config/forge-common.toml:
[general]
# Log more errors, less spam
logCascadingWorldGeneration = false
[performance]
# Reduce chunk loading
maxViewDistance = 10
Chunky Pre-generation
Pre-generate chunks to avoid lag during exploration:
- Install Chunky mod (server-side)
- In game or console:
/chunky radius 5000
/chunky start
This pre-generates a 10,000 block diameter area.
Lag-Causing Mods to Configure
Create:
- Limit contraption size
- Reduce rotation speed for large setups
Applied Energistics 2:
- Use channels properly
- Limit auto-crafting jobs
- Use storage buses sparingly
Mekanism:
- Avoid excessive QIO drives
- Limit laser amplifier chains
ATM10 vs Other Modpacks
How does ATM10 compare to other popular modpacks?
| Modpack | RAM Needed | CPU Intensity | Difficulty |
|---------|-----------|---------------|------------|
| ATM10 | 10-16GB | Very High | Kitchen Sink |
| ATM9 | 8-14GB | High | Kitchen Sink |
| Create: Astral | 6-10GB | Medium | Tech |
| Better MC Plus | 6-10GB | Medium | Adventure |
| Vault Hunters | 8-14GB | High | RPG |
| Prominence II | 6-10GB | Medium | RPG |
ATM10 is among the most demanding modpacks available.
Common ATM10 Server Issues
Server Won't Start
Check:
- Java version is 21+
- Enough RAM allocated
- Forge jar name matches startup script
- Port 25565 is available
# Check Java version
java -version
# Check if port is in use
netstat -tlnp | grep 25565
TPS Drops
Monitor TPS with Spark:
/spark profiler start
# Wait 30-60 seconds
/spark profiler stop
Look for mods or activities using the most tick time.
Out of Memory Crashes
Signs:
java.lang.OutOfMemoryError- Server freezes then dies
Fixes:
- Allocate more RAM
- Check for memory leaks (certain mods/farms)
- Restart server daily
Long World Saves
Causes:
- Large world file
- HDD storage
- Many tile entities
Fixes:
- Use NVMe storage
- Pre-generate chunks (less data to write)
- Consider reducing world border
Hosting ATM10: Self-Host vs Paid
Self-Hosting (VPS)
Pros:
- Full control
- Can run other things on same VPS
- Often cheaper
- Learn server administration
Cons:
- You handle all setup
- You fix all problems
- Need Linux knowledge
Best for: Technical players, established groups
Game Panel Hosting
Pros:
- Easy setup (often one-click)
- Support included
- Automatic updates possible
- Backup systems
Cons:
- Less control
- Sometimes oversold
- Limited customization
Best for: Beginners, convenience seekers
ATM10 Server Costs
VPS Hosting (Self-Managed)
| RAM | Price Range | Notes |
|-----|-------------|-------|
| 12GB | €15-25/month | Minimum for ATM10 |
| 16GB | €25-35/month | Recommended |
| 20GB | €35-50/month | Large groups |
Game Panel Hosting
| RAM | Price Range | Notes |
|-----|-------------|-------|
| 12GB | €20-35/month | Varies by provider |
| 16GB | €30-50/month | Premium providers |
| 20GB | €40-60/month | For 20+ players |
Updating ATM10
ATM10 updates frequently. Here's how to update safely:
Backup First
# Stop server
# Copy world folder
cp -r world world-backup-$(date +%Y%m%d)
Download New Files
- Get new server files from CurseForge
- Extract to temporary folder
- Copy new mods, configs
- Keep your world, server.properties
# Merge approach
rm -rf mods/*
rm -rf config/*
cp -r new-version/mods/* mods/
cp -r new-version/config/* config/
Test Before Announcing
Start server, join, verify everything works before telling players.
Our ATM10 Hosting
At Space-Node, we offer high-performance VPS perfect for ATM10:
- NVMe storage for fast chunk loading
- High-frequency CPUs for better TPS
- Flexible RAM - scale up as needed
- Netherlands location - low latency to EU players
- 24/7 support from Minecraft players
Our 16GB VPS plans are ideal for ATM10 servers with 10-20 players.
For managed Minecraft hosting: Minecraft Hosting →
Related Guides
- Minecraft Server Requirements 2026
- Top 10 Minecraft Modpacks Comparison
- Minecraft Modpack Server Crashing Fixes
- Best Minecraft Hosting for Modpacks
Frequently Asked Questions
How much RAM does ATM10 need?
ATM10 needs 10-16GB RAM for a good experience. The absolute minimum is 8GB, but you'll have constant lag and crashes. For 1-5 players, allocate 10-12GB. For 6-15 players, use 12-14GB. Groups of 15-30 need 14-18GB. Always leave 2-4GB free for the operating system.
Can I run ATM10 on 8GB RAM?
Technically yes, but it's not recommended. With 8GB, you'll experience frequent TPS drops, crashes during exploration, and issues when players build complex bases. The server will struggle and provide a poor experience. 10GB is the realistic minimum, 12GB is comfortable.
What Java version does ATM10 need?
ATM10 requires Java 21. Using older Java versions will cause crashes or prevent the server from starting. Install OpenJDK 21 or similar and verify with java -version before launching.
Why does my ATM10 server lag?
Common causes: insufficient RAM (need 10-16GB), weak CPU (need 3.8GHz+ single-thread), HDD storage (use NVMe), too many tile entities (machine farms), chunk loading during exploration, or poorly optimized player builds. Use Spark mod to profile and identify specific lag sources.
How do I allocate more RAM to ATM10 server?
Edit your startup script and change the -Xms and -Xmx values. For example, -Xms12G -Xmx14G allocates 12-14GB. Keep both values within 2GB of each other. Don't allocate all your system's RAM—leave 2-4GB for the OS and other processes.
ATM10 vs ATM9: Which needs more resources?
ATM10 needs about 20-30% more resources than ATM9. While ATM9 runs well on 8-12GB RAM, ATM10 needs 10-16GB. ATM10 has more mods, updated dependencies, and additional features. If ATM9 was borderline on your hardware, you'll need to upgrade for ATM10.